I have recently finished Tyranny game by Obsidian Entertainment and I really liked the visual design for Bleden Mark character, so I decided to create a 3D model of him. When I was gathering reference images I found beautiful fan art by ReMemoir artist and recreated it in 3D.
The finished model's polycount is 60k tris.
The project was completed over 2 weeks with a few extra days for trial and error in UE5.
Hair was created in Maya XGen and exported to UE5 in alembic format.
In my project I used some awesome megascans assets to complete the scene. Background for the full height and portrait images was created in Photoshop.